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Re: [Official 2006 Game Design] Game Elements and Subtasks
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Originally Posted by Ronald_raygun
There is one problem with that elevator design. Is it easy to build? Assemble/disassemble?
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Howabout an elevator powered by a robot? One robot gets inside and a partner grabs a rope and starts pulling which raises the elevator. It would be a collaborative effort. I think that would be wicked cool.
See, this way you don't have to have any special motorized mechanisms or anything. Basically just a box with a rope that goes up to a high pulley, and then some easy way for another robot to get ahold of that rope.
I'm really liking the idea of robots powering field elements.
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Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
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