|
Re: [Official 2006 Game Design] Game Elements and Subtasks
I do like the spinner in the sense that it gives something to really "battle" over like the top of the ramp in 2003. The spinner would have to be built really sturdy though so it didn't break from robots pushing on it to point it a different way and climbing on it etc.
__________________
Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
|