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Re: [Official 2006 Game Design] Game Elements and Subtasks
I just had another thought - what if the spinner was long enough so that when it was pointing towards the side of the field, it would be so long that it would block off that half of the field.... so it could be used as a barricade to robots coming through on that side? That would make things more interesting. It would look sort of like this:
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Florida Institute of Technology
Ocean Engineering, '12
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