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Originally Posted by Elgin Clock
This years game had more to do with luck in alliance pairings than any other year did. Thanks to the three team alliance.
I saw many kinds of "bad" robots that tipped or didnt do so well in their own matches gain high qualifying points thanks to their alliance partners.
But, when they were forced to pick a team in the finals, they were underqualified in scouting, and did bad.
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It happens. We should be happy for those who get into a position where they are forced to learn. They will hopefully identify strategy as a weak point and work to correct it. When teams learn from their mistakes, FIRST is doing its job. For those that know their lessons and are effected by something like this, sorry to say but it just happens.
I personally liked the 3 teamed alliance because it adds to the unpredictableness of the game. It certainly is harder to work with two other teams, but then again who ever said that FIRST was going to make it easier for us?
GO 1403!!!