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Re: Demos--What do you do?
As many have said, the audience determines the demo. Our last two (the ones referred to in the reduced-space demos thread) were strictly timed. The one in for the church congregation had a time limit originally, but then it was shortened to 5 minutes because somone else also wanted to address the crowd. We drove a bit, capped a couple tetras, had students talk about the game, the robot, and how we do things, and then capped two more at the same time to close out. For another audience, we would do things differently.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk

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