View Single Post
  #5   Spotlight this post!  
Unread 23-07-2005, 13:06
rowe rowe is offline
Eric Rowe
FRC #1097 (Site 3 Engineering)
Team Role: College Student
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Sacramento, CA
Posts: 133
rowe has a spectacular aura aboutrowe has a spectacular aura about
Send a message via AIM to rowe Send a message via MSN to rowe Send a message via Yahoo to rowe
Re: boolean problems

Are you using 3ds max 7? If so, there should be an option called bridge (by the extrude) on the editable poly options rollout. I tend to avoid booleans for making shapes because the are imprecise. How I would go about making your I beam would be to use the cylinder to cut -> refine the box (in the boolean options) instead of subtracting from it. Then I would convert the whole thing into a editable poly and use the bridge option to make the holes. If the cylinder doesn't come out smooth, use a polyselect modifier to select the polys in the cylinder and the smooth modifier smooth them out. Hope that helps
__________________
Eric Rowe | Alumn
Team 1097 | Site 3 Engineering
2005 Silicon Valley Regional Finalists
2005 Silicon Valley Regional Sportsmanship Award
2005 Sacramento Regional Finalists
2005 Sacramento Regional Sportsmanship Award
2004 Silicon Valley Regional Sportsmanship Award
2004 Sacramento Regional Visualization Award
2004 Sacramento Regional Engineering Inspiration Award