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Re: [Official 2006 Game Design] Game Elements and Subtasks
What about a midfield barrier of large proportions. Maybe like 5-10 ft high but not quite vertical, maybe like 70 degrees referenced from the horizonal (on both sides, so it would look like this /\ ) And then there could be some sort of horizontal bars on it (like rungs of a latter almost) for helping to get over it. And maybe there could be a bar high above it to winch off of or something.
You'd have to have an alternate option of getting to the other side of the field but it can't be too easy because then people wouldn't do this. There must be great scoring incentive for scaling this wall and getting back down to the other side.
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Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
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