Quote:
Originally posted by dlavery
[Also, I want to ask for a little help in answering a question that has me stumped. Several of the posts have suggested having a game design that will allow real time display of scores to the
audiences as the game progresses. It is suggested this will pull the audience into the game a little more, and get them more involved. But coming up with a reliable, accurate way to do this
that does not interrupt the flow of the game may be problematic.
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Curling has both real time score + time clock + score can change drastically on the last shot.
Robotic curling could involve robots shoving around a bunch of stones into a circle with concentric lines drawn. The stone closest to the center scores for the team. So, if team A has one stone closest to the center, it wins with one point. If it has two stones closer than Team B, then it scores 2 points. Etc.
Robots can lift, slide, ricochet, hold onto stones, etc. They would be disallowed from touching stones in the scoring circle and could only initiate a shot with one of their stones.
Andrew
Team 356