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Unread 25-09-2005, 17:32
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jdiwnab jdiwnab is offline
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Re: pic: Texturing v.2

If you want things look really real when they are shiny like that goal, I suggest using a raytrace. It will make the render longer, but the color of the tetras will be reflected on the goal, which looks like it is suppost to be shiny in your picuture. It's been a while, so I don't remember exactly how to do it, though.
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