View Single Post
  #13   Spotlight this post!  
Unread 08-10-2005, 16:03
mechanicalbrain's Avatar
mechanicalbrain mechanicalbrain is offline
The red haired Dremel gnome!
FRC #0623 (Ohm robotics)
Team Role: Electrical
 
Join Date: Apr 2005
Rookie Year: 2004
Location: Virginia
Posts: 1,221
mechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond reputemechanicalbrain has a reputation beyond repute
Send a message via AIM to mechanicalbrain Send a message via Yahoo to mechanicalbrain
Re: [Official 2006 Game Design] Game Elements and Subtasks

I would like to see the continued use of new sensors every year but combined with the chance to use previous years sensors. Also i wouldn't mind seeing the custom circuit rule modified to allow custom circuits to transmit to the player station. Finally I would like to see the game become more robot intensive. Like, i think the 2004 game would have been much cooler had the robots been allowed to score too.
__________________
"Oh my God! There's an axe in my head."
623's 2006 home page
random mechanicalbrain slogans


Last edited by mechanicalbrain : 08-10-2005 at 16:27.