Thread: Material help
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Unread 11-11-2005, 18:10
Capt.ArD Capt.ArD is offline
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Re: Material help

For the car paint, that tut is pretty good, but I had an idea for you.

When you make the paint, make it have a falloff map as the initial diffuse, then your bluish color and a slightly lighter color ( in this case, a little lighter blue with a VERY small amount of green) as the two sub-colors. This gives the paint a sort of highlight. The light part shows up on the edges, and shifts with the light. It really brings out the detail and adds more dynamicy to the animated model.

I'm sure you already knew about falloff, but i wanted to reccommend it. I always use it for the shinies and the pretties in my models.