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Originally Posted by Al Skierkiewicz
I agree with Ken here. There should be no reason to break a limit switch.
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They are properly mounted, they usually break from battle damage. Either a direct result or something else gets misaligned and snags it. Although, I do admit that there are some that could be positioned better to prevent snags.
The problem is that they're usually the last thing to go on. Last year, they weren't on until our second match. By this time, they hadn't been tested yet. Needless to say, whoever made the decision to run the arm anyway made a pretty bad call. Although, the damage was a testament to how powerful our arm actually was.