i did find this while searching but im not sure if thats exaclty what i want..
http://www.chiefdelphi.com/forums/sh...n+c onstraint
well, im doing a large multipiece project and some parts are ball cups with balls. kinda like a ball and socket... and some of these tend to flip around so the cup wall intersects with the ball end screw.... i dont want this. yes i can manually adjust each and every one so they wont, but every time i have the assembly move, a couple of them spin and stuff so they have intersecting points.
is there a way to keep them from doing that? kinda like a motion limit constraint?