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Originally Posted by Nimmy
cant you just hide the selection in that frame? then unhide it in the next?
or will it not show up in the render as hidden?
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Hiding objects is just for project management, you can't keyframe between hidden/unhidden. So unfortunately this will not work.
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Originally Posted by Al Skierkiewicz
The first thing I would try to do is select the object and see if you can send it to the background. Usually things will not display when behind something. Assuming of course, there is a background.
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This is similar to the first solution (moving it out of the shot). However, moving it out of the camera's view is not the ideal solution. For example, if you had multiple cameras or a moving camera, you would have to make sure it stayed outside of the shot for the entire sequence. Trust me, the curve editor may seem a little wierd at first, but it gives you so much more control over the animation that it will payoff greatly in the end. The visibility control is only one aspect of the very powerful and helpful tool. The tutorial "Bouncing a Ball" (included in 3ds max) is a good start to learn its potential.