Kevin,
you're merging the worlds of "animation" software witht he worlds of "video editing" software"...that's OK. I'd suggest the following work process:
1) Create your animation in 3D Max (or whatever animation package can "export" as a movie)
2) Take that output (e.g. as a 15 frame per second Quicktime file) and run it through VirtualDub (a freeware converter program); convert from 15fps Quicktime to 29.97 (NTSC) frame-per-second AVI file
3) Now, edit the file, add music, etc in any video editor such as Pinnacle Studio 10 or MS-MovieMaker2, etc.
4) Almost all of the video editing packages can then export your animation back into Quicktime, WMV, MPEG or other file formats. If the software can't convert back into Quicktime, then re-use the "VirtualDub" software to do the conversion.
Hint: MS-MovieMaker is free from Microsoft, whereas video software such as Pinnacle Studio (less than $70) is fine. Using Adobe Premiere is rediculously too complex and expensive....
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Originally Posted by Kevin342
How do you all edit your final animations? I know some teams do everything within 3ds Max, but that doesn't seem practical if you have multiple scenes and multiple audio tracks.
We have used Pinnacle Studio in the past and have been happy with it's capabilities, but it doesn't do QuickTime.
So what video editing software do you recommend? What are it's pros & cons? Is it affordable?
Thanks!
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