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Originally Posted by Petey
If you'll notice, in my post, iCurtis, I said I'd read and hadn't been able to find it, although I did update to say we had kickoff evidence of progressive scoring.
Could you provide a game clause please? <GXX> and whatnot.
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After talking to Woodie Flowers in person today at the Kickoff, I can confirm that the balls are counted in real time.

I believe <G05> implies this. The way this is worded, it says that balls from the field can only be scored once, until a human player reintroduces them into play. This would mean that once they are on the field again, they can be scored again, and then thrown back onto the field, and then back again... Just like a
basketball arcade game. The only way they could track the score is by real-time scoring.
<G05> In order for a ball to score, it must enter the goal and exit via the exit chute. A ball that bounces out of the goal is not scored. Once a ball is scored for a particular ALLIANCE, it cannot score again until it is entered onto the field by the opposing ALLIANCE's HUMAN PLAYER.
The balls in the center goal are counted right as they enter the chute that drops down into a metal trash can. (A.k.a. the ball holder for the center alliance station.) You can see the ball-counter in the picture below. For the corner goals, the balls are counted right after they go through the opening and cross the white light.
If people were wondering what various aspects of the official playing field look like, I uploaded a bunch of them to my team's website at the following address. There are pictures of the center goal from all angles, the corner goals, the ramp, the openings in the ramps, the ball chutes, etc.
http://www.team228.org/index/picture.../kickoff-2.htm