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Originally Posted by Rick TYler
It's the very first idea we thought of. There are a lot of benefits to it, although, as Kevin writes, if the other team is willing to dedicate a really good pusher, they might trap you on the platform. If your robot is also a good pusher, I don't know how long a 'bot pushing up the ramp could hold you in place. A side thrust from a defending 'bot could pin you, but if you start in the center, you should be able to back down even with a 'bot pushing from the side. Would the defender want to forgo all their own scoring to do this? I dunno. Unless you are really a bad shot, it will guarantee 30 points, although that reduces to 15 net if they successfully pin you. Tricky strategy in this game...
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If they're on defense, they have every reason in the world to pin you or push you around on the platform. Likewise if they're an alliance of one pointers. The main point being that you're a sitting duck up there. A very accurate, high point scoring, sitting duck. Possibly with figurative "Push Me!" signs plastered all over you.