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Originally Posted by Greg Marra
I'm not totally sure how it takes into account air resistance, but this applet is a very useful way to quickly and visually model launching things at different speeds and angles.
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As I said we were able to calculate it without air resistance, but as I am sure you know those nerf balls have a LOT of it.
It is interesting the applet you sent me says it can take into account air resistance yet it does not need surface area? Strange.
I attached a picture of what I need incase anyone is confused.