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Now i was wondering how to get proper lighting. When i do it, it looks like it is over lit, too white, and not realistic. How do i start?
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the most likely reason for getting you scene washed out is because your lights' intensities are too high ot too close to your object. try lowering the intensity of the lights, or use less of them.
Another good concept for lighting is "three point lighting". this is exactly what it sounds like. just put three omni lights in an equilateral triangle, slightly skewed, centered on your object. then, pick which light is the one you want to be your main light, or the one that represents the lightbulb/sun/lightsource. set the intensities to .8, .6 and .4 or some numbers like that, depending on what looks best. Make sure the one you decided is your primary light has the highest intensity. Lastly, turn off all shadows for every light that is not your primary light.
if you have a small room, you can get away with only 1 or 2 lights. If you use mental ray, there are a few tricks you can use, like the emmitter object options etc, but that gets complicated quickly.
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and ive been looking for about an hour now and cant figure out how to make my 3dmax have just the perspective mode and not the 4 screen system
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Down in the lower right corner of the screen are 8 buttons, one is a hand, one is a rotate thingy, etc. i can't remember which one, but one of those 8 buttons maximizes the viewport you have selected. to set it back, just click the same button again.