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Originally Posted by Damelvin
You mean edit poly the cylinder and then vertex extrude or polygon extrude? I have already tried polygon extrufe and it doesnt work right. Extruding the vertexes would work if there was an easy way to have the connect back to the original cylinder, anyway to do that?
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I was talking about the extrude face feature.
3dsmax should have an option that allows you to select a face and then extrude it.
It will make another face with the same dimensions and connect the vertices of the 2 face with other faces.