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Unread 21-01-2006, 15:51
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Eric Rowe
FRC #1097 (Site 3 Engineering)
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Re: 3D Animation Q/A

Quote:
Originally Posted by Capt.ArD
if you have to do it with a tube, selcet the vetices on the inside edge of the end of your tube, like where the bottom will be, and scale them down until they are close enogh to weld into one vetex. that will give you issues, though. for the easiest solution, you should just go ahead and plug the bottom of the tube up with a cylinder.
Actually, the best way to plug the bottom of the tube would be to make a vertical segment in the tube, then convert to an editable poly. Using the vertex select tool, drag the vertex's for the middle segment down to just above the bottom (the height should be equal to the thicknes of the tube). Then delete the bottom inside poly's. And then cap the holes.
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2005 Silicon Valley Regional Finalists
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