Thread: SECOND shots
View Single Post
  #3   Spotlight this post!  
Unread 22-01-2006, 11:06
Gdeaver Gdeaver is offline
Registered User
FRC #1640
Team Role: Mentor
 
Join Date: Mar 2004
Rookie Year: 2001
Location: West Chester, Pa.
Posts: 1,365
Gdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond reputeGdeaver has a reputation beyond repute
Re: SECOND shots

I've seen several examples of teams getting the softball type launcher working. While they work, they also seam to be quite heavy and are mounted kind of high. Don't forget the CG issue and the ramp factor. If the launcher is mounted low in the robot cg is better but blocking is a problem. Mount it high and blocking is harder, But has any one looked at how unstable a robot can be going up the ramp? The diamond plate is a pain especially if your robot gets a little sideways. I love when opposing team robots tip, hate it when it's our alliance partner. Each day that goes by this game gets a little more interesting.