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Unread 24-01-2006, 22:17
MrBamboo MrBamboo is offline
Lead Designer of #1888 (Plano West)
AKA: Fei
FRC #1888 (Sigma F)
Team Role: Leadership
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Plano, TX
Posts: 47
MrBamboo is an unknown quantity at this point
Re: How is everyone designing their basket for holding balls?

I'm not asking for your storage system. If you have an opening for human players to throw balls in, how big and what size is it? and how high above the ground will be the top.

I just need to know about the top opening, which is the info needed to figure out how to effectively transfer ball from a harvester robot to a shooter robot. If this could be standardized it would make the competition a lot more interesting and another very important factor to consider when picking alliances for champianship.

If a good harvester robot is picking the alliance then the shooter I'd pick not only would have to accurate and fast, but also convinient for me to dump all the balls my harvester have collected so the team can score much higher points with those balls. Same for a shooter, you maybe be able to shoot fast and accurate but as a shooter you are only so limited with size restriction and time you don't have time and opportunity to collect all the balls you want to shoot. So you would pick a harvester that is capable of this on your alliance. This is an aspect of alliance team work that can become a huge advantage.

Last edited by MrBamboo : 24-01-2006 at 22:20.
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