Thread: Sharing Designs
View Single Post
  #35   Spotlight this post!  
Unread 25-01-2006, 00:54
Eldarion's Avatar
Eldarion Eldarion is offline
Electrical Engineer / Computer Geek
AKA: Eldarion Telcontar
no team (Teamless Orphan)
Team Role: Alumni
 
Join Date: Nov 2005
Rookie Year: 2005
Location: Númenor
Posts: 558
Eldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond reputeEldarion has a reputation beyond repute
Send a message via AIM to Eldarion Send a message via Yahoo to Eldarion
Re: Sharing Designs

Quote:
Originally Posted by kevinw
Disclaimer:
The views expressed below do not necessarily reflect those of the rest of my team.

Now then...

Personally, I believe engineering is not simply about applying this concept, and building that design. Engineering fundamentally comes down to problem solving, and if the students can't get excited and inspired by the problem solving process because someone has spoon fed them a solution, then nobody wins.

Give a man a fish, he'll eat for a day. Teach a man to fish, he'll eat for a lifetime.

One of the most remarkable aspects of FIRST is the variety of different designs seen at the competitions. Without fail, every possible design that we brainstormed and ruled out for whatever reason will have been implemented, and in a way that we may have thought could never work. Yet it does. It's a learning process throughout, and seeing how everyone else solved the problem after you've come up with your own solution is all the more valuable.

In my mind, FIRST is kind of like school. It's here to teach students about engineering, and inspire them to consider making a career in the fields of science and technology. When I was in school, I learned a whole lot more doing something on my own and comparing it with the solutions and methods of other students than I ever would have if they simply told me how they solved the problem before I started.

I don't believe anyone is saying that information should never be shared. It's simply a matter of when. Allow teams to experience the problem solving stage without influencing them. Necessity is the mother of invention - but if you no longer need anything because something has been given to you, then there's a loss of creativity. And sure, you can argue that simply improving someone else's solution could make it worthwhile, but I stand by the argument that you should come up with your own solution first.
Perfect! This is exactly what I was trying to say through my posts earlier, though unfortunately I came across much harsher.

Nice job Kevin!
__________________
CMUCam not working? Tracks sporadically? Try this instead: http://www.falconir.com!
PM me for more information if you are interested (it's open source!).

Want the FIRST Email blasts? See here: http://www.chiefdelphi.com/forums/sh...ad.php?t=50809

"The harder the conflict, the more glorious the triumph. What we obtain too cheaply, we esteem too lightly; it is dearness only that gives everything its value."
-- Thomas Paine

If it's falling apart it's a mechanical problem. If it's spewing smoke it's a electrical problem.
If it's rampaging around destroying things it's a programming problem.

"All technology is run on 'Magic Smoke' contained within the device. As everyone knows, whenever the magic smoke is released, the device ceases to function."
-- Anonymous

I currently speak: English, some German, Verilog, x86 and 8051 Assembler, C, C++, VB, VB.NET, ASP, PHP, HTML, UNIX and SQL
Reply With Quote