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Why does a 320 X 240 frame take 20+ mins?
Why does a 320 X 240 frame take 20 or more minutes to render? is this natural for other teams? I do have some raytrace going on but not that much. I don't want to get rid of the raytrace because its the main part of the entry. Any suggestions how to fake reflection and refractions without raytrace?
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