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Re: FIRST 101 [Special Edition 2] WWBD
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Originally Posted by Bill Beatty
in anticipation of an aquatic game, we have completed a robot that "walks on water" and are well along with one that can "part the sea".
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We're still debating between reusing our ball blower design from this year to "part the sea" or embarking on a new peltier-effect design to freeze the water and simply walk across. If we assume our opponents will be in the water during autonomous, freezing would have definite defensive advantages.
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