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Originally Posted by Amittt
Ok thanks, now I have another question:
I finished my scene and the last frame makes the camera go back to the starting point of the scene.
How do I make it stay on the camera's end of track and not go back to the starting point?
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OK, its not clear what exactly is happening, but I'm going to take a guess and say you have the camera constrained, probably a path constraint. If so, I had the same problem a while back. The problem is that 3ds max interprets the 100% along the path the same as 0% so it puts the end point at the same place as the beginning. This only works if the path is a loop. Try changing the value to 99% (possibly making the path a little longer to compensate). That should solve your problem