On another note about the game anim.,
If you notice both the blue kick bot (who's foot goes back outside the robot's base) and the red "funnel" bot, whose barrel seems to go outside its repective base, at times...
I'm sure dave was just trying to convey the game's concept without checking how legal the bots were, but It's interesting to note that the game animation didn't display much damage with all those exposed mechanics. I know you wouldn't have added it in anyways. I just find it really difficult that the shooting mechanism now includes guiding components, such as barrels. For those of us with turrets (ie, us) this really complicates things with two weeks to go, just because our original design consisted of a guiding "rail" mechanism that would extend outside of the footprint. The spinwheels themselves are within the footprint well, and encased/covered. 2 weeks to go...time to find a completely new design solution...-sigh-

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-=Sachiel7=-

There's no such thing as being too simple!
Look for Team #1132, RAPTAR Robotics at the VCU Regional this year!