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Re: Backbot interaction
The 'backbot' per se need not be the same robot throughout the period. This gives the alliance who won the auto mode a distinct advantage. The three teams can take turns filling their robots with poofs during their defense, making them fully loaded to begin their first offensive period. Furthermore, I see the backbot as a 'cherry picker' to expand on the fast break analogy - they'll be in direct scoring position immediately at the beginning of the 2nd period. If the backbot is paired with a 'loaderbot' then they can work as a unit, scoring with twice the capacity. I think as the games go on and people become more familiar with the gameplay and different strategies are exposed, you will see one or two offensive bots break away at the end of the 1st period to defend against the cherry picker(s). Offensively, a floor-loading, distance-shooting bot would be the best counter to the backbot.
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Hi!
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