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Originally Posted by JoeChrz
I checked out STAMP, and from what I can tell, It's no different than any other program i've seen -- regarding the fact that it is year specific. The program I'm working on has nothing to do with year, but is rather based on points, penealties, qualifying points, and a weight factor. Not only does mine analyze the data from the matches, but it also keeps track of traditional scouting (asking about speed, agility, systems, etc). I have yet to find a program that combines everything into an easy to use interface that is season-independent.
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Joe, I hear you loud and clear

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The problem is that their are so many things that are specific to a game that it is really to complex to code an app that can account for all future possibilities. What you can do however is create a code base that all you have do do is lay on the match specific inputs and you are pretty much ready to go, which we have tried to do with STAMP.
Now the great thing about STAMP is it's statistical analysis portion, which I might add, will have a preview release next Friday. STAMP allows you to rank not only on how many balls a robots shoots in a match, yada yada yada but it lets you sort by things like consistancy (stan. deviation on match results), weather a bot is under rated in the rankings due to a number of factors such as the toughness of their schedule or their increase in proficiency (they have gotten better overtime).