I don't have the full list in front of me right now. But you should be able to check your animation file directly to ensure compliance. Since all submissions have to be Quicktime moves (NOT .avi files!!!), use the
Quicktime Player to display the movie. Do a "get info" on the movie, and see what codec, image size, and frame rate show up in the info window.
The best advice that I can give to every team is, once you have uploaded your animation, immediately download it again from Streamline and make sure that the version stored there is complete and readable. There are a number of uploads that have a file size of "0" indicating that the upload did not complete, but the teams never bothered to check their submissions and correct the problem.
-dave