View Single Post
  #37   Spotlight this post!  
Unread 14-02-2006, 11:16
Sachiel7's Avatar
Sachiel7 Sachiel7 is offline
<Yes I managed to flip it
AKA: Shayne Helms
FRC #1132 (RAPTAR Robotics)
 
Join Date: Sep 2002
Rookie Year: 2002
Location: Richmond, VA
Posts: 541
Sachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really nice
Send a message via AIM to Sachiel7
Re: an evil, desperate, ramp strategy

So if in field actions can be non-GP, why not strap a buzzsaw onto your robot and just finish off the other alliance quickly?
GP is and always has been a large part of your interactions on the field.
Yes, I expect alot of defensive plays, and that's 100% OK, but be considerate of the other bots. Just as the Rules state, Strategies aimed at the destruction of other robots is not permitted. If you have a defensive strategy and you think it could potentially damage an opposing robot, its not a good idea.
Also, I think you were misinterpreting my desription of the spinbot. The ideas I've been hearing from teams is a robot that spins very fast in-place (like a spinbot in battlebots) such that if you were to try and move them, your robot would become damaged. This violates GP, and also goes to show that GP should play a role in a teams strategy on the field. Spinning in place is not a design strategy, or an off field interaction, it takes place on the field, and would violate the concept of GP.
Do unto other bots as you would have them do to you...
__________________
-=Sachiel7=-

There's no such thing as being too simple!
Look for Team #1132, RAPTAR Robotics at the VCU Regional this year!