Motors, Relays, Rules....
Well there are no small amount of questions, they have been building up over the past few weeks. We have already searched as best as we all know how on Team 1870 and have been unable to find anything
1) Where would we find the S-class rules...ie <S01>...<S02>....etc, for specific shooter rules....links? We are looking for shooter and pinch guard rules
2)When we hook up our flywheel(larger fisher price motor) to a spike relay, it blows the 20A fuse within 5 sec every time, we thought it might be a fuse manufacturing defect but after the third consistent result we decided against blowing up anymore fuses. I know it says 20A on the spike relay, but can we use any larger fuse without blowing the relay (mmmm...melty) are there any rules we could have missed forbidding it or is it just not such a good idea?
-could we wire the spike relays in parallel instead of using just one? Are there any safety concerns like fire/melty? Is it even possible?
3) Our temporary solution to the above problem was to use the Victor speed controller and that ran just fine with the joystick, but how would we get it to run fun forward or full reverse with the initial start on of the robot, we we did that we noticed that there was more and more drop off as we fed balls in quicker and this problem never happened with the battery/motors direct power. Are there any solutions to this drop off/inertia problem (the flywheel mass is heavy enough and when we used a fully charged battery, the drop off was less but still greater than before)? Also why is it doing this>
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