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Unread 25-02-2006, 14:50
Rick TYler Rick TYler is offline
A VEX GUy WIth A STicky SHift KEy
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Re: 2007 game field...

Quote:
Originally Posted by Donut
On the bridge note; what if you get points for having a robot under the bridge at the end of a match? Or going under gave you a direct route across the field, where as the bridge would take longer? Then put in a high target as has been said, so teams that don't go the short route have their own advantage.
That's interesting. The scoring things are all in the other Alliance's end (or at least the key component that allows bonus points -- like making 3-across patterns in '05), and there are three ways to get there: a 5-degree ramp leads to a bridge that turns left and goes across the arena to a right-hand turn down a 5-degree ramp on the other side. At both extreme sides of the arena is a 30-degree ramp that goes up to a 40-inch square platform and then down again on the other side. Under the bridge formed by the 10-degree ramp bridge is the "underpass" to the other side that is only 24 inches high.

Simple bots can climb the shallow ramp, turn across the bridge, and then go down the other side. It's not hard, but it is slow. Better bots can take advantage of the 30-degree ramps to go over, but there are only two of them, they are all they way on the outside edges of the field, and they are steep. Really creative bots can zip straight through under the wide bridge in the center. This gives a real challenge to teams that want one, but doesn't make the game impossible for BLTs.

Now, as for the actual game, I don't have any idea except that it should involve either helicopters, boats, or bobsleds...
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