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Originally Posted by steven114
It seems to me that the intent to have a more 'full contact' game may have gone a bit too far - I have nothing against relaxing the hitting rules a bit, but it seems that now it's not being enforced at all. We were down on our side, completely out of one match, and our opponents kept hitting us, smashing in our shooter and breaking two welds on our frame...
Seems that something like that deserves a penalty at least.
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I agree - that is deserving of at least a penalty if not more. I don't think that it would be easy to call though. It might be kind of like reffing soccer - You don't know when it starts needing a penalty until years of experience (which these refs don't get to have) and once something bad happens you haven't been calling the penalty for the same push, just this time something broke, so what should you do?
There are cases where robots are on the ground that I think shouldn't deserve a penalty, however. For instance, if a robot was pushing, knocked themselves and the other robot down, the other robot was on the opposing team's ramp though, and an alliance of the other robot moves the first robot to get the other one off the ramp. Also, if it is an alliance member and they push the robot onto the ramp and get extra points, I think it is fine. I saw both of these happen...