Quote:
|
Originally Posted by steven114
It seems to me that the intent to have a more 'full contact' game may have gone a bit too far - I have nothing against relaxing the hitting rules a bit, but it seems that now it's not being enforced at all. ...
|
This does seem to be an overly aggressive game. I heard some team members saying it was more like battle-bots than a first competition. I do think there's something wrong when we are asked to develop highly sensitive targeting systems and then encourage teams to ram them off target. It's kind of like allowing tackling in a basketball game. Maybe there should be free shots for fouls.
I love First and it's mission, but I think this game seems to celebrate aggression as much as if not more than science and technology. One of our long time mentors has often mentioned that his favorite game was the one where four bots worked together to balance on a ramp competing for the best time. Now that's a celebration of science, technology, and collaboration! Maybe it wouldn't play as well to a large venue, but I think it was really more what Dean's vision in creating First is about. Make a better world through gracious professionalism, not make better machines for fighting.
That said, I do also have to say we love shooting those balls!