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Originally Posted by Kims Robot
I have a really stupid question... and yes, I know some of this goes on GP, but how are they really going to know how fast a ball is going during a match if they test the robot after?
For example, our shooter at full speed can shoot nearly 65 feet. We are trimming it down in software so that it only goes the 12m/s or 35ish feet... but what prevents us or any other team with that capability from modifying our code or using some button to "show" the judges it only goes a certain distance? On top of that, our shooter has variable speed controlled by the driver, so our intention is to have max variation at 12m/s, but how are the refs going to know if we are at max speed or above?
My guess is the whole answer is GP... but I know a lot of teams, it might just be ignorance... many teams probably never really got to test the real speed of their shooter... distance would be the only predictor.
And dont get me wrong, we are going to do everything possible to make sure we are under the 12m/s, but it just seems if our team has the capability, what prevents any of us from doing it intentionally or unintentionally?
To me... other than for safety reasons, it seems like this is a really really difficult rule to enforce.
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It is. Its almost impossible to enforce, or it seemed like it at points. That might just be me though. How can one accurately tell from eyeballing if something is relatively close to 12m/s. Sure, you might be able to tell if something is going insanely fast, but its very difficult to actually say for certain that yes, that robot is violating the speed rule. And its possible that it will be left up to the decision of the referees whether to call somebody for violating the speed rule or not.