|
Re: Timer0 stubbornly not working
Success! Thanks to all in this thread. I should've known it was something obvious I was overlooking, but I was busy squashing all sorts of other bugs, mechanical and programmatic. The alltimers library fixed Timer0 right away. The Timer1 not reading properly is still happening, but there was some code in the PIC datasheet to get a proper read without using the 16-bit read/write mode. Also, the team managed to get bitten by the dreaded 8.2V bug in our first match. The linker patch appears to be working, so we'll see if that holds up.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.
Lone Star Regional Troubleshooter
|