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Re: Ideal Alliance Structure
VCU's winning alliances and high scorers typically had two shooters and the third varied. The third was a shooter but also had strong blocking and distracting capabilities.
VCU Winning Alliance
1610- Strong autonomous and shooter
343- Good shooter and turreted capabilities, heavy ball holding capabilities
1598- Shooter capacity and mobile blocking capability
Just a good alliance example. Shooters win, imho.
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