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Originally Posted by Koko Ed
Nothing compares to 25.
Sparx and DIvision by Zero were the best at FLR (think mass quanities) but 25 is deadly accurate even when pushed ( you need to actually spin them around to make them miss).
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or get between them and the goal and block all their shots.....
Pushing camera-driven turreted shooters from the side is like trying to kill an elephant with a toothpick. Even if you do manage to dislodge them from their position, it most likely won't be enough to stop them to any great degree.
GET IN FRONT OF PEOPLE! Especially robots with low-mounted launchers.
As a wise man once said in a great movie....
"Get in front of the d@*! ball!!! Don't give me this OLE' bs!"
Once they dialed in their camera and turret, 494 was quite effective at the Buckeye Regional.