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Re: Mentor For Hire!
If you can not find a team to join I am not going to tell you "don't make your own team your freshman year of college" because I never listened when anybody said that. I will say however don't take it lightly, give you lots of advice that probably does not apply to you, and tell you how to avoid some of the mistakes I made. I know you're not talking about this but if you are thinking in the back of your mind of trying such a nightmare you definitely should have this information.
If you can take some of the easier classes (still for your requirement) and make sure time-wise are finished before school lets out every day.
I quit my federal work study job due to time commitments: with more planning you could just rework what months you work.
Get all your old mentor's phone numbers. You are going to need to call them at some point and ask them questions. Also try to get contacts on local teams who can physically loan you parts and help.
Begin recruiting and training as soon as you get there. You're from an old team (like I was) but on my rookie team none of the kids knew a Phillips from a flathead let alone how to program. Build your crate (maybe even a nice one that doubles as a pit space) and cart to train your students.
Get amazingly good grades for your first grading period before FIRST. It will up your GPA in the eventuality that FIRST cuts into your study time and it will also teach you to do your homework fast and easily.
As a younger person you are going to get an awful lot of grief in just general paperwork. You are probably going to be required to have at least one mentor over the age of 18 at every practice and have somebody 21 to go anywhere. You will probably also need school officials from whatever school you are working with as well as a flood of background checks.
Please if you do try this tell me and I'll try to help you any way I can.
There is lots more but I can't think of it right now. I'll post it when I think of it.
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