Quote:
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Originally Posted by 1derboy
(My comments may be a little bias because this is the second game i have ever seen.)
This game is more exciting then last year for sure. There are so many different ways to play it that it is very exciting. There are shooters corner scorers defenders, and countless inovative designs for each way. Last year all teams did was cap goals over and over again. There was very little in the way of Change form match to match. This year there is so much need for scouting for your aliance. Last year all that mattered was who could cap more.
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I repectfully disagree. Last year's game was very challenging to design for and interesting to watch due to the many varieties of arm and drivetrain designs. I also find it more interesting to watch the robots have control over the scoring objects from picking them up to putting them in/on the goal.
Not to mention that autonomous was so challenging no one got the vision tetra capped!
However, I suppose all this does is to prove that this year's average difficulty was about the same as last year's. I think FIRST is doing a pretty good job designing the games if all it comes down to is personal preference!

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