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Unread 30-03-2006, 12:12
Sean Schuff's Avatar
Sean Schuff Sean Schuff is offline
Year 18 in FRC!
FRC #0093 (N.E.W. Apple Corps)
Team Role: Teacher
 
Join Date: May 2003
Rookie Year: 2000
Location: Appleton, Wisconsin
Posts: 316
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Re: "Random" Match List Generation

Quote:
Originally Posted by Dave Flowerday
Unfortunately I think there's a bigger problem here: when you have 6 teams on the field at once, and you only have about ~30 teams in attendance, you don't have a lot to work with. Maybe FIRST needs to consider a game where it can be either 2-on-2 or 3-on-3 depending on the number of teams at the event or something.
That's a real double-edged sword, isn't it?! The nice thing about six teams on the field at a time is that all teams get more qualifying rounds which equates to more time to tweak an unruly robot and more time to play the game. For those teams that may only attend one or two events a year, more field time is a real bonus. Otherwise these teams are building a robot that sees action maybe a half dozen times.

The downside to more quailfying matches and more teams on the field, like you said, is the short duration between matches for any given team. We've dealt with short turnaround times in the past and it can be a real hassle, especially if things aren't going so well.

How about this for an off-the-wall game concept - not only random pairings but also a random number of robots on the field! Anywhere from 1-on-1 to 3-on-3! That would REALLY mix things up! ANd it would work for this years game! I think you're on to something Dave!
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