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Re: "Random" Match List Generation
From what I hear, this year, FIRST used a minumum of 5 matches before each team could repeat. This (as others have suspected) would severly constrain the "randomness" at small regionals, because if you do the math, if you have 30 teams at an event (like FLR) and there are 6 robots, thats only 5 matches total, so there isnt much room to move the robots around at all.
Personally, I agree with the 2-3 matches, 3 being what I think would be ideal. I can remember in the "old days" where we had potential to have every other match (ie you get off the field and jump right into the loading station). This to me, while hectic and hard if you are damaged, was cool because you did play against so many more teams.
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