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Re: What is the best strategy
By the time competitions start, determining the best team strategy is almost irrelevant, since it would have already been determined at least late in the build season. Design + Drive & Human Player Strategy = Team Strategy. Drive & Human Player Strategy are the direct consequences of Design, and cannot be created independently. Team Strategy + Scouting = Alliance Strategy Has any team analyzed scouting data through a computer-based alliance selection process? What I mean is: Enter the strengths and weaknesses of teams into a computer and print out a display of the best and worst partners for your team? (think compatibility tests for dating sites)
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-Q
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