Quote:
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Originally Posted by pakrat
Single Team with no collaboration:
Worst : NO students inspired or learning
Bad: Few students inspired and learning
Good: All students actively learning and being inspired to do great things by mentors, themselves, and other teams and companies.
Multiple teams with collaboration:
Worst : NO students inspired or learning
Bad: Few students inspired and learning
Good: All students actively learning and being inspired to do great things by mentors, themselves, and other teams and companies
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One more:
Three teams with light collaboration:
Worst : NO students inspired or learning
Bad: Few students inspired and learning
Good: Three seperate robots created, and all three teams learn the pros and cons of all their designs. A wider variety of skills are needed and learned among the teams that are helping each other. All students included are exposed to three times as many design problems and solutions. Information sharing among teams allow all 3 teams to learn about and suggest solutions to problems that other teams are having.
It's not complete collaboration or complete isolation, as many posts in this thread has shown. There is probably an optimum point in between those where more people get inspired, more problems are solved, and a greater variety of robots are created.
Personally, I think full out copy-collaboration isn't great. The 'virtual team' idea seems much better as far as starting teams. You get the same increase in your team size for designing or building, the same inspiration for other schools and liklihood they'll start the next year, and the same sharing/critiquing of designs. The participants in the virtual team will come out knowing all the pitfalls of the design/build period, and has none of the bad aspects of copy-collaboration.