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Unread 10-04-2006, 17:37
burkey_turkey burkey_turkey is offline
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AKA: Andrew
FRC #0422 (MechTechs)
Team Role: Mechanical
 
Join Date: Apr 2006
Rookie Year: 2004
Location: Richmond, VA
Posts: 161
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Re: Online Aim High Game

wow, i didnt know it would get that much attention!

Heres what im currently working on, for those of you who are interested:
-randomize who starts first, blue has unfair advantage
-physics of ball interactions, they cant occupy the same space
-allow bots to push
-allow selection of bot you want (out of three options probably, a low pusher, low goal only, 40 ball capaxity, one like the current one, shoots and drives slower, and a 15 ball capacity shooter only)
-you can only suck balls in through the roller at the front
-making it more friendly
-not getting stuck

if you have any suggestions, please post them, like you have been doing. its spring break for me this week so if i dont get this perfect by the end of the week, ill never finish. And maybe some day ill make one for the the 2005 challenge, i think tat would be easier (keeping track of 40 balls holy moley!)

and one last thing, there is a slight easter egg in the game, sort of. if you can find whats weird about the first human players and post it, you will receive a special award*


PS: my top score is 181

because there is no autonomous and blue always goes fisrt, i think they are getting an unfair advantage, so that gonna be the first thing i change. and if anyone suggests i make it so you program your won autonomous i'll slap you. no joke.


*of no actual value

-Andrew Burks, Team 422 - Maggie Walker Mech-Techs

Last edited by burkey_turkey : 10-04-2006 at 17:53.