sorry heretic, but i just changed it. i made the speeds a function for your robot. the lowbot is quite slow now, because he has the power to push, i think that makes it more fair. midbot was slowed a bit, just because hes average all around. the highbot was left alone, but now seems fast comparitively.
the 422 on the lowbot, heh, how do i put this...
our teams robot did basically what that lowbot does. it moved at a less than average 6fps, it pushed around everybody, and i mean EVERYBODY, and it reliably picked up and dumped a bunch of balls each game. in fact, thats why we did so well at the palmetto regional.
you may also notice, that when you select your bots for a repeat match, your hopper contains 422 balls! thats incredible!
the updated version can be found at
http://www.team422.com/aimhighonlinegame.html as always
oh, and dont expect another update past this tonight, if i do work on it anymore, i prolly wont update it. im running out of possible improovements. im still ify about the emergency key, but im think on moving score so that its also on the starting spots, but leaving it on the platform as well. besides people getting stuck, if there are any more suggestions for improvements, give them now, either on the forum or a pm, so i can do it while im still in the zone/on spring break
**update
sorry i lied. i didnt realizze it would take a mere 5 minutes to update the sounds (props to the guy who sent me the official sounds) and make the midbot be able to push the shooter. not a major update though. the above still stands however, please send me input!
-turkey