View Single Post
  #69   Spotlight this post!  
Unread 12-04-2006, 15:05
burkey_turkey burkey_turkey is offline
Registered User
AKA: Andrew
FRC #0422 (MechTechs)
Team Role: Mechanical
 
Join Date: Apr 2006
Rookie Year: 2004
Location: Richmond, VA
Posts: 161
burkey_turkey is a splendid one to beholdburkey_turkey is a splendid one to beholdburkey_turkey is a splendid one to beholdburkey_turkey is a splendid one to beholdburkey_turkey is a splendid one to beholdburkey_turkey is a splendid one to behold
Re: Online Aim High Game

Quote:
Originally Posted by Billfred
One thing I noticed on the latest official version--it doesn't seem to be counting the ramp points at the end of the match like it used to (at least for red).
finally someone noticed. yes, i was messing with the counter mechonizm and i noticed that too. the problem is displaying it. it still counts it, but it stops updating points 1 frame too soon. i fixed that this morning, but the person who keeps the team website is at the beach so i was unable to upload the new version. sorry if it causes any confusion, but the lights at the top should still signify the winner even if the points dont

PS: i think that owuld be a funny screenshot, the end of the game, red is up by 9, but blue wins!