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Unread 18-04-2006, 18:57
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Jherbie53 Jherbie53 is offline
Hoshua The 2nd
AKA: Joshua aka "Hosh"
FRC #0085 (Built On Brains B.O.B.)
Team Role: College Student
 
Join Date: Mar 2005
Rookie Year: 2003
Location: Zeeland, MI
Posts: 363
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Re: the good and the bad

The Good:

The light for the camera, this year makes is so much easier to see, even though I've never done any programming. The color consistency is great. I remember from last year they were announcing what color to look for on the Tetras that were on the field.

Bumpers are great, I'm surprised that there aren't more robots with them. The cushion they provide can save robots.

The game itself, This is the most exciting game I've seen so far, starting with Stack Attack. The different periods are just awesome.
Quote:
Originally Posted by JamesBrown
Periods: I loved the fact that you had to develop a strategy for bot offense and Defense, It played more like a sporting game.
That "more like a sporting game" is the exact way to describe it.

Alliance Selection, It doesn't favor benign the number one seed as much as in the past. It also make scouting so much more critical. Because finding that "diamond in the rough" is so much harder when 15 teams have already been selected instead of 8.

The Bad:

Scoring System, I agree that in time it will improve. At the regionals that we attended, I think they were manually counting balls for the final score. But it sure was nice to see a score during the matches, even if its not "official".

I really don't see anything else thats bad. It is so hard trying to find something bad when is so much thats good.
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Last edited by Jherbie53 : 18-04-2006 at 19:27.
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